/* * * The MIT License * * Copyright (c) 1997-2010 Center for the Simulation of Accidental Fires and * Explosions (CSAFE), and Scientific Computing and Imaging Institute (SCI), * University of Utah. * * License for the specific language governing rights and limitations under * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * */ /* This class was originally written by Justin Luitjens and subsequently integrated with Cactus/Carpet by Ian Hinder and heavily modified. */ #ifndef TIMERTREE_HH #define TIMERTREE_HH #include #include #include #include #include #include #include "CactusTimer.hh" namespace Timers { class TimerNode; class TimerTree { public: TimerTree(): root(0), current(0) { } TimerNode *root; TimerNode *current; }; /** The TimerNode class implements a tree structure where each node represents a timer, implemented as a CactusTimer. Each node of the tree can have zero of more children, where the names of the child nodes are unique within a single parent, but not necessarily unique within the entire tree. A tree formed of TimerNode objects represents the execution profile of the program, inasmuch as it is instrumented by timers. Child nodes of a given name are accessed using the getChildTimer method, where a node is created with the given name if none exists already. This ensures that the names of the child timers are unique. */ class TimerNode { public: TimerNode(TimerTree *root, const std::string& name); ~TimerNode(); void instantiate(); void start(); void stop(); std::string getName() const; std::string pathName() const; // Find the child timer that matches the name provided. If it is // not found then that timer is allocated. TimerNode* getChildTimer(const std::string& name); double getTime(); void getGlobalTime(double& avg, double &max); std::vector > getAllTimerNames() const; std::vector getAllTimerValues(); bool isRunning() const; void print(std::ostream& out, double total, int level=0, double threshold=0.0, int precision=1); void printXML(std::ostream& out, int level=0); void outputXML(const std::string& out_dir, int proc); private: std::string escapeForXML(const std::string& s) const; std::string d_name; std::map d_children; TimerNode *d_parent; TimerTree *d_tree; bool d_running; CactusTimer *d_timer; }; } // namespace Timers #endif // TIMERTREE_HH